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scene::Mesh Member List
This is the complete list of members for
scene::Mesh
, including all inherited members.
_rotate
scene::Transformation
[protected]
_rotateAngle
scene::Transformation
[protected]
_scale
scene::Transformation
[protected]
_target
scene::Transformation
[protected]
_translate
scene::Transformation
[protected]
clone
()
Object
draw
(render::Render *pRender)
scene::Mesh
equals
(Object *pObject)
Object
getMeshAlphaProperty
()
scene::Mesh
getMeshMaterialProperty
()
scene::Mesh
getRotation
(float &rotateAngle, math::Vector3f &rotate)
scene::Transformation
getScale
()
scene::Transformation
getTarget
()
scene::Transformation
getTranslation
()
scene::Transformation
instances
()
Object
[static]
load
(const String &filename)
scene::Mesh
Mesh
()
scene::Mesh
Object
()
Object
operator delete
(void *pPointer)
Object
operator new
(size_t size)
Object
setMeshAlphaProperty
(const AlphaProperty &alphaProperty)
scene::Mesh
setMeshMaterialProperty
(const MaterialProperty &materialProperty)
scene::Mesh
setRotation
(float rotateAngle, const math::Vector3f &rotate)
scene::Transformation
setScale
(math::Vector3f)
scene::Transformation
setTarget
(const math::Vector3f &target)
scene::Transformation
setTranslation
(const math::Vector3f &translate)
scene::Transformation
showPointer
()
Object
toString
()
scene::Mesh
[inline, virtual]
Transformation
()
scene::Transformation
~Mesh
()
scene::Mesh
[virtual]
~Object
()
Object
[virtual]
~Transformation
()
scene::Transformation
[inline, virtual]
Generated on Mon Mar 3 10:53:10 2008 for Aika by
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