You could compile Aika using the visual c++ 8 project.
- To use the Visual C++ 8, go to "\projects\vc8\".
Pre-Processor: AK_DYN_EXPORT
- Used to compile the lib/dll
AK_DEBUG
- If you wanna use memory, assertion and trace traking
AK_OPENGL
- Used to compile the engine with opengl support.
AK_DIRECTX
- Used to compile the engine with directx support. (removed for now).