#include <LightNode.h>
Public Member Functions | |
LightNode () | |
virtual | ~LightNode () |
virtual void | draw (render::Render *pRender) |
void | setLight (Light *pLight) |
const Light * | getLight () const |
scene::LightNode::LightNode | ( | ) |
Constructor
virtual scene::LightNode::~LightNode | ( | ) | [virtual] |
Destructor
virtual void scene::LightNode::draw | ( | render::Render * | pRender | ) | [virtual] |
void scene::LightNode::setLight | ( | Light * | pLight | ) |
Set the light on the node
pLight | The light object |
const Light* scene::LightNode::getLight | ( | ) | const |
Get the light on the node