render::Render Member List
This is the complete list of members for
render::Render, including all inherited members.
begin(float32 r, float32 g, float32 b, float32 a)=0 | render::Render | [pure virtual] |
bindImage(uint32 number)=0 | render::Render | [pure virtual] |
clone() | Object | |
drawList(int32 list, scene::CullProperty *pProperty=NULL)=0 | render::Render | [pure virtual] |
end()=0 | render::Render | [pure virtual] |
equals(Object *pObject) | Object | |
indexDataList(uint32 indicesSize, const lang::Array< math::Vector3f > &vertexList, const lang::Array< math::Vector3f > &normalList, const lang::Array< math::Vector3f > &textureList)=0 | render::Render | [pure virtual] |
initialize(HWND &hWnd)=0 | render::Render | [pure virtual] |
instances() | Object | [static] |
loadIdentity()=0 | render::Render | [pure virtual] |
Object() | Object | |
operator delete(void *pPointer) | Object | |
operator new(size_t size) | Object | |
popMatrix()=0 | render::Render | [pure virtual] |
pushMatrix()=0 | render::Render | [pure virtual] |
setAlphaProperty(scene::AlphaProperty *pProperty)=0 | render::Render | [pure virtual] |
setCameraPerspective(float32 fovValue, float32 nearValue, float32 farValue)=0 | render::Render | [pure virtual] |
setCameraTranslation(const math::Vector3f &translation, const math::Vector3f &target, const math::Vector3f &upVector)=0 | render::Render | [pure virtual] |
setFeatureStatus(E_FEATURE_TYPE eType, bool value)=0 | render::Render | [pure virtual] |
setLight(scene::Light *pLight)=0 | render::Render | [pure virtual] |
setMaterialProperty(scene::MaterialProperty *pProperty)=0 | render::Render | [pure virtual] |
setProjectionType(E_PROJECTION_TYPE eType)=0 | render::Render | [pure virtual] |
setRotation(float32 angle, math::Vector3f scale)=0 | render::Render | [pure virtual] |
setScale(math::Vector3f scale)=0 | render::Render | [pure virtual] |
setTextureProperty(scene::TextureProperty *pProperty)=0 | render::Render | [pure virtual] |
setTranslation(math::Vector3f scale)=0 | render::Render | [pure virtual] |
setup(int16 width, int16 height)=0 | render::Render | [pure virtual] |
showPointer() | Object | |
toString()=0 | Object | [pure virtual] |
writeText(int32 x, int32 y, const char *pData)=0 | render::Render | [pure virtual] |
~Object() | Object | [virtual] |