#include <MeshNode.h>
Public Member Functions | |
MeshNode () | |
virtual | ~MeshNode () |
virtual void | draw (render::Render *pRender) |
void | setMesh (Mesh *pModel) |
const Mesh * | getMesh () const |
scene::MeshNode::MeshNode | ( | ) |
Constructor
virtual scene::MeshNode::~MeshNode | ( | ) | [virtual] |
Destructor
virtual void scene::MeshNode::draw | ( | render::Render * | pRender | ) | [virtual] |
void scene::MeshNode::setMesh | ( | Mesh * | pModel | ) |
Set the mesh on the node
pModel | The mesh object |
const Mesh* scene::MeshNode::getMesh | ( | ) | const |
Get the mesh on the node