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scene::Camera Member List
This is the complete list of members for
scene::Camera
, including all inherited members.
_rotate
scene::Transformation
[protected]
_rotateAngle
scene::Transformation
[protected]
_scale
scene::Transformation
[protected]
_target
scene::Transformation
[protected]
_translate
scene::Transformation
[protected]
Camera
()
scene::Camera
clone
()
Object
equals
(Object *pObject)
Object
getRotation
(float &rotateAngle, math::Vector3f &rotate)
scene::Transformation
getScale
()
scene::Transformation
getTarget
()
scene::Transformation
getTranslation
()
scene::Transformation
initialize
()
scene::Camera
instances
()
Object
[static]
isEnabled
()
scene::Camera
Object
()
Object
operator delete
(void *pPointer)
Object
operator new
(size_t size)
Object
setEnable
(bool value)
scene::Camera
setPerspective
(float32 fovValue, float32 nearValue, float32 farValue)
scene::Camera
setRotation
(float rotateAngle, const math::Vector3f &rotate)
scene::Transformation
setScale
(math::Vector3f)
scene::Transformation
setTarget
(const math::Vector3f &target)
scene::Transformation
setTranslation
(const math::Vector3f &translate)
scene::Transformation
setUpVector
(const math::Vector3f &upVector)
scene::Camera
showPointer
()
Object
toString
()
scene::Camera
[inline, virtual]
Transformation
()
scene::Transformation
update
()
scene::Camera
~Camera
()
scene::Camera
[inline, virtual]
~Object
()
Object
[virtual]
~Transformation
()
scene::Transformation
[inline, virtual]
Generated on Mon Mar 3 10:53:10 2008 for Aika by
1.5.5