_rotate | scene::Transformation | [protected] |
_rotateAngle | scene::Transformation | [protected] |
_scale | scene::Transformation | [protected] |
_target | scene::Transformation | [protected] |
_translate | scene::Transformation | [protected] |
clone() | Object | |
equals(Object *pObject) | Object | |
getRotation(float &rotateAngle, math::Vector3f &rotate) | scene::Transformation | |
getScale() | scene::Transformation | |
getTarget() | scene::Transformation | |
getTranslation() | scene::Transformation | |
instances() | Object | [static] |
Object() | Object | |
operator delete(void *pPointer) | Object | |
operator new(size_t size) | Object | |
setRotation(float rotateAngle, const math::Vector3f &rotate) | scene::Transformation | |
setScale(math::Vector3f) | scene::Transformation | |
setTarget(const math::Vector3f &target) | scene::Transformation | |
setTranslation(const math::Vector3f &translate) | scene::Transformation | |
showPointer() | Object | |
toString() | scene::Transformation | [inline, virtual] |
Transformation() | scene::Transformation | |
~Object() | Object | [virtual] |
~Transformation() | scene::Transformation | [inline, virtual] |