scene::Mesh Member List

This is the complete list of members for scene::Mesh, including all inherited members.

_rotatescene::Transformation [protected]
_rotateAnglescene::Transformation [protected]
_scalescene::Transformation [protected]
_targetscene::Transformation [protected]
_translatescene::Transformation [protected]
clone()Object
draw(render::Render *pRender)scene::Mesh
equals(Object *pObject)Object
getMeshAlphaProperty()scene::Mesh
getMeshMaterialProperty()scene::Mesh
getRotation(float &rotateAngle, math::Vector3f &rotate)scene::Transformation
getScale()scene::Transformation
getTarget()scene::Transformation
getTranslation()scene::Transformation
instances()Object [static]
load(const String &filename)scene::Mesh
Mesh()scene::Mesh
Object()Object
operator delete(void *pPointer)Object
operator new(size_t size)Object
setMeshAlphaProperty(const AlphaProperty &alphaProperty)scene::Mesh
setMeshMaterialProperty(const MaterialProperty &materialProperty)scene::Mesh
setRotation(float rotateAngle, const math::Vector3f &rotate)scene::Transformation
setScale(math::Vector3f)scene::Transformation
setTarget(const math::Vector3f &target)scene::Transformation
setTranslation(const math::Vector3f &translate)scene::Transformation
showPointer()Object
toString()scene::Mesh [inline, virtual]
Transformation()scene::Transformation
~Mesh()scene::Mesh [virtual]
~Object()Object [virtual]
~Transformation()scene::Transformation [inline, virtual]


Generated on Mon Mar 3 10:53:10 2008 for Aika by  doxygen 1.5.5