{include file="location_top.tpl.html"}
Your character's backpack contains all items they are currently carrying, plus contains an overview of any equipped items not directly carried in the backpack. Eventually you'll be able to equip and unequip items from this page.
Equipped Items
| Head | {if $equipped_head_check == "true"} | {$equipped_head.item_name} | Unequip "{$equipped_head.item_name}" {else} | --empty-- | {/if}|
|---|---|---|---|---|---|
| Waist | {if $equipped_belt_check == "true"} | {$equipped_belt.item_name} | Unequip "{$equipped_belt.item_name}" {else} | --empty-- | {/if}|
| Left Ring Finger | {if $equipped_ringl_check == "true"} | {$equipped_ringl.item_name} | Unequip "{$equipped_ringl.item_name}" {else} | --empty-- | {/if}|
| Right Ring Finger | {if $equipped_ringr_check == "true"} | {$equipped_ringr.item_name} | Unequip "{$equipped_ringr.item_name}" {else} | --empty-- | {/if}|
| Cloak | {if $equipped_cloak_check == "true"} | {$equipped_cloak.item_name} | Unequip "{$equipped_cloak.item_name}" {else} | --empty-- | {/if}|
| Forearms | {if $equipped_bracer_check == "true"} | {$equipped_bracer.item_name} | Unequip "{$equipped_bracer.item_name}" {else} | --empty-- | {/if}|
| Torso | {if $equipped_armour_check == "true"} | {$equipped_armour.item_name} | Unequip "{$equipped_armour.item_name}" {else} | --empty-- | {/if}|
| Left Hand | {if $equipped_weaponl_check == "true"} {if $equipped_weaponl_italics == "true"} | {$equipped_weaponl.item_name} | {else}{$equipped_weaponl.item_name} | Unequip "{$equipped_weaponl.item_name}" {/if} {else} | --empty-- | {/if}
| Right Hand | {if $equipped_weaponr_check == "true"} | {$equipped_weaponr.item_name} | Unequip "{$equipped_weaponr.item_name}" {else} | --empty-- | {/if}
Backpack Items
| Type | Name | Level | Weight | Handling | Cost | Position | |
|---|---|---|---|---|---|---|---|
| {$backpack[i].type} | {$backpack[i].item_name_eq} | {$backpack[i].level} | {$backpack[i].weight} | {$backpack[i].handle} | {$backpack[i].cost} | {$backpack[i].position} | {if $backpack[i].equipped == 1} Unequip {else} Equip {/if} |
|
Total Weight is: {$backpack_weight} |
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